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Post by shadowknight on Jan 14, 2016 18:41:18 GMT
The Survivors: -Commander Shepard -Hawkeye (MCU) -Leon S. Kennedy -Aveline de grandpré Scenario: The selected All-Stars are going to have to work as a team in order to survive each "Movie" from start to finish. Rounds:Round 1 - No Mercy Round 2 - Crash Course Round 3 - Death Toll Round 4 - Dead Air Round 5 - Blood Harvest Round 6 - Dead Center Round 7 - The Passing Round 8 - Dark Carnival Round 9 - Swamp Fever Round 10 - Hard Rain Round 11 - The Parish Equipment: Commander Shepard: -M-8 Avenger -M-3 Predator -Omni-blade Hawkeye:-Recurve Bow -Heckler & Koch P30 -Steal tipped arrows Leon S. Kennedy-Remington M870 -Desert Eagle -Combat Knife Aveline de grandpré-Dual Queen Anne Pistols -Hidden Blade -Sugarcane Machete Other Info:-Safe rooms are were they normally are and contain all the ammo types needed for the survivors weapons (from arrows to thermal clips), medigel/med kits, etc... -The All-Stars do not get their own grenades and are restricted to the standard Pipe bombs, Molotovs, and other explosives that are scattered through out the levels -All Survivors are considered to be immune to the zombie plague and are given basic information on all zombie types and what they can do.
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Post by MugiwaraBlair on Jan 14, 2016 19:54:48 GMT
Shep soloes ^^
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Post by shadowknight on Jan 14, 2016 20:00:38 GMT
Oh? I should mention its not composite Shep, just soldier Shep and she's limited to her 3 starting weapons. Plus Iirc Husks were the closest things to zombies shep has faced and if you get enough husks swarming her it doesn't end well. (though it doesn't often happen if your on top of your game)
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Post by MugiwaraBlair on Jan 14, 2016 20:43:32 GMT
Kinda, but Husks are reaper-tech zombies, not simple rotten humans. And being overwhelmed by them imo is more gameplay limitations than anything else. Being limited to quick rifle butting or charged punches, their claws damaging her armor at all arguably (and to a lesser extent the several levels of armored weave her skin and muscles have). Also it's not featured or stated much but Shep is much stronger than anyone else we meet in the trilogy (barring Reapers obv). Matching the ShadowBroker in a pushing match despite him being several times heavier means she's actually much stronger than even he is, and the mofo is bigger than krogans. If the mechanics let you Shep could run through walls and throws cars.
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Post by shadowknight on Jan 14, 2016 21:00:03 GMT
Kinda, but Husks are reaper-tech zombies, not simple rotten humans. And being overwhelmed by them imo is more gameplay limitations than anything else. Being limited to quick rifle butting or charged punches, their claws damaging her armor at all arguably (and to a lesser extent the several levels of armored weave her skin and muscles have). Also it's not featured or stated much but Shep is much stronger than anyone else we meet in the trilogy (barring Reapers obv). Matching the ShadowBroker in a pushing match despite him being several times heavier means she's actually much stronger than even he is, and the mofo is bigger than krogans. If the mechanics let you Shep could run through walls and throws cars. Well, I haven't actually played the ShadowBroker dlc so I didn't know about that. still Its not the common infected that makes this hard but the special infected. Tanks can rip boulders of concrete out of the ground and hurl them at people, plow through wall in seconds and are bullet spunges, spitters have acid attacks, hell, witches can rip clean through steal. I'm not saying that Shep is going to get stomped......just that she cant solo. Especially if specials tag team her (like say....a boomer vomits on her, smoker snags her while blinded and drags her across the ground and through a pool of spitter acid only to have a hunter tackle her and start clawing at her which gets the attention of a tank who .......... *continues rambling with worse case scenario*)
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Post by MugiwaraBlair on Jan 14, 2016 22:44:10 GMT
Well if the 4 survivors of the games can do it I figured a sci-fi supersoldier (by her setting's supersoldier standards no less) wouldn't have too much trouble.
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Post by shadowknight on Jan 14, 2016 22:53:35 GMT
Well if the 4 survivors of the games can do it I figured a sci-fi supersoldier (by her setting's supersoldier standards no less) wouldn't have too much trouble. True, of course one could also attribute it to dumb luck on the survivors part. For example, only reason why the survivor I was controlling survived getting ripped to shreds by a hunter.....was because a Tank rounded the corner and punched it off of me.....then knocked me off a building but still. Shepard has never encountered things like this before and even though she is a badass she is dealing with level one weapons in an environment with virtually unlimited enemies and a clip size of 40 rounds before she has to pop in another thermal clip. one smoker tounge or jockey attack while she is reloading and its lights out with out someone to watch her back.
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Post by MugiwaraBlair on Jan 14, 2016 23:22:35 GMT
ME armor is made to stop ME guns, which are full-auto mass-drivers, she'd be completely bulletproof in a modern setting like L4D, none of the monsters could remotely one-shot her. She fought and killed squads of krogans (and can beat them to death in seconds), swarms of killerbots, an asari commando headed by a matriarch, elite reaper forces and a few actual Reapers (granted she did need situational weaponry for that, but she still fought robo-cthulhus on foot).
ME3 multiplayer is squads of N7 agents fighting waves after waves of the worst the setting can throw at them, and Shep is considered a god among them. Much like many RPG PCs she's strong/powerful and skilled enough in battle that it's virtually impossible for any number enemy forces to defeat her. And the forces of her verse shit all over the forces of L4D. You could replace the zombies with navy seals and she'd still mow them down like lawn.
Oh and to briefly go back on durability, she was directly hit by Harbinger's main gun at practically point-blank and got back up.
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Post by shadowknight on Jan 14, 2016 23:52:55 GMT
ME armor is made to stop ME guns, which are full-auto mass-drivers, she'd be completely bulletproof in a modern setting like L4D, none of the monsters could remotely one-shot her. She fought and killed squads of krogans (and can beat them to death in seconds), swarms of killerbots, an asari commando headed by a matriarch, elite reaper forces and a few actual Reapers (granted she did need situational weaponry for that, but she still fought robo-cthulhus on foot). ME3 multiplayer is squads of N7 agents fighting waves after waves of the worst the setting can throw at them, and Shep is considered a god among them. Much like many RPG PCs she's strong/powerful and skilled enough in battle that it's virtually impossible for any number enemy forces to defeat her. And the forces of her verse shit all over the forces of L4D. You could replace the zombies with navy seals and she'd still mow them down like lawn. Oh and to briefly go back on durability, she was directly hit by Harbinger's main gun at practically point-blank and got back up. True, but she's not getting shot at and I wouldn't say she walked away after taking harbingers attack......hobbled maybe, but I digress, you made your point , though I still feel she can't solo this I will switch her out with someone else tomorrow to make things "fair"
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Post by MugiwaraBlair on Jan 15, 2016 4:04:45 GMT
She was pretty damaged by it ya, but she was fine enough to walk and sorta fight a bit, and this was a beam that one-shotted dreadnaughts.
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