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Post by the member on Jan 11, 2016 21:02:25 GMT
So, been doing some retro gaming and been playing the first F.E.A.R. game. Which made me wonder how well a team of supernatural/magical empowered beings would do against a team of scifi super soldiers and the like. To add, I saw an idea Shadowknight had and thought it was cool which helped inspire this. I have a LONG list of characters I've thought would fit well with the scifi team(although some may be arguable if they'd fall under more science fantasy). Couple rules, I've mostly been trying to keep it limited to third or first person shooter esque(or at least have a similar style and feel to one)games and would like to keep it that way(although if I can't get enough characters for Team Magic it might have to). And I've been trying to avoid characters that are too crazy over the top(trying to keep it so that they'll have to work as a team to hunt down their prey). For example, Master Chief, Subject Delta, and Prophet are probably the most physically enhanced I'm trying to go for. Without the nuke feat(huge outlier in the series, but canon is canon)Prophet would fit the bill.
Each character will get access to all weapons, ammo types, abilities, skills, equipment, etc seen in their games. All abilities will be maxed out. Probably the best example of what I mean would be Subject Delta. He will have all tonics shown in the Bioshock series as well as all plasmids with all ammo types and guns seen in the series.
I don't think I need more suggestions for Team Sci Fi, mostly how many of these characters should stay, taken out, or moved. If you have your own suggestions though, be free to post them. It's worth mentioning that some of these characters would bring a cool way to mess around with the environment which would constantly keep characters on their toes. For example, Timeshift allows for characters to stop, slow, or rewind time, Fracture allows for manipulation of the terrain around you, Inversion allows for gravity to be messed with entirely, Dead Space allows for enemies to be slowed down as well as being able to move items around(could prove useful to use for mobile cover)Bullet Storm allows for enemies to be suspended in the air, you get the idea. So for Team Sci Fi I have:
Prophet (Crysis)*
Master Chief (Halo)*
Isaac Clarke (Dead Space)*
Commander Shepard (Mass Effect)
Beta Suit Wearer (Time Shift)
Grayson Hunt (Bulletstorm)
Jet Brody (Fracture)
Subject Delta (Bioshock)*
Davis Russell (Inversion)
Pilots (Titanfall)
Turok (Turok)
Miles Kilo (Syndicate)
Adam Jensen (Deus Ex)*
Soldier (Call of Duty) For this one in particular he'll get access to things from both BO2, AW, and BO3.
Guardian (Destiny)
Marcus Fenix (Gears of War)
Gordon Freeman (Half Life)
Wayne Holden (Lost Planet)*
Sole Survivor (Fallout)*
Nathan Hale (Resistance)*
Lucas Kellan (Killzone)*
Roy Boateng(Binary Domain)
For Team Magic...I have considerably less for them...
Team Fantasy
Corvo Attano (Dishonored)*
Paxton Fettel (FEAR)*
Jackie Estacado (Darkness)
Dragonborn (Skyrim)
For the prey...there's also have considerably less...
Cole MacGrath (Infamous)
Alex Mercer (Prototype)
Agent (Crackdown)
Boss (Saints Row)
I put an * to signify any major character or protagonist from that series would do. Preferably a playable character though.
Again, I'm mostly looking for human-superhuman, but nothing too over the top. Prophet's probably more than I really want honestly.
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Post by GuardianAngel1911-Admin on Jan 12, 2016 0:24:39 GMT
Do they have to be Video Game?
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Post by the member on Jan 12, 2016 2:17:37 GMT
Do they have to be Video Game? I was hoping to keep it that way, but if nothing comes up then it'll have to change. Since this is my thread, what do you think of Guardians of the Galaxy vs Justice League? Round 1 current members, Round 2 former/reserve members, round 3 all members, and bonus round free for all.
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Post by GuardianAngel1911-Admin on Jan 12, 2016 3:05:25 GMT
Well I don't know if I can think of that many characters.....but Gabriel Dracula Belmont (Lords of Shadow) is sort of a magic knight, Kratos...sorta, Dante (Inferno or DMC), a Dragon Age protagonist, a final fantasy person....., Starkiller?
Current Guardians are Drax the Destroyer, Groot, Rocket Raccoon, Star-Lord (Kitty Pryde), Thing, and Venom I'm not really sure what the current roster is for the JL (although you might want to limit them to Supernerf since he's going back to full power later this year). Round 2: Do you mean Just the former/reserve members or current + former and reserve? Because that could get ugly
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Post by the member on Jan 12, 2016 6:46:55 GMT
Well I don't know if I can think of that many characters.....but Gabriel Dracula Belmont (Lords of Shadow) is sort of a magic knight, Kratos...sorta, Dante (Inferno or DMC), a Dragon Age protagonist, a final fantasy person....., Starkiller? Current Guardians are Drax the Destroyer, Groot, Rocket Raccoon, Star-Lord (Kitty Pryde), Thing, and Venom I'm not really sure what the current roster is for the JL (although you might want to limit them to Supernerf since he's going back to full power later this year). Round 2: Do you mean Just the former/reserve members or current + former and reserve? Because that could get ugly How high on the totem poll are Castlevania characters? I know Kratos is pretty wanked, but he should be far above these characters for the most part(except for speed most likely)from what I've played and seen mentioned on FP. He could be good for the prey though. Inferno Dante might be better, although I don't know too much on him either. From what I hear of DMC Dante he would function better as prey than he could as part of the team. Dragon Age protagonist could work, although I don't know too much of the lore, it seems like he'd be the Shepard of the team. Cross is suggesting some characters(if I post something in the Match Aide here, I usually post it over at the FPTopia as well. I like getting as many suggestions as I can and see what seems to work out the most)that I'm not too entirely sure on. I'm trying to keep it to low end street levels, so mildly superhuman, nothing too crazy. Think characters below the likes of Spidey physically, but make up for that in magic. Around the Deadpool, Cap, Deathstroke, Bats range. Where they may or may not be considered human or just slightly above. And what do you think of the sci fi sides? I was hoping to try to trim it down some since there's so many people listed. Or maybe you could think of characters that would be better for it. I was thinking of having Classic Drax for this(since JL outnumbers GotG for rounds 1 and 3). Current JL is Superman, Batman, Wonder Woman, Cyborg, Flash, Green Lantern, Aquaman, Shazam, Lex Luthor, and Power Ring. Which would be 6 vs 10. Round 2 would be just the former/reserve members for both teams. For GotG it'd be Angela, Bug, Captain Marvel, Gamora, Iron Man, Jack Flag, Mantis, Martyr, Moondragon, Star Lord, and Adam Warlock and for the JL it'd be Green Arrow, Black Lightning, Hawkman, Vixen, Zatanna, Goldrush, Black Canary, Martian Manhunter, Elemental Woman, and Firestorm. Then there was a third round which would have current+former+reserve, so everyone I've listed thus far. I've left Major Victory and Atomica out because they were from alternate timelines/universes and wanted it to stay within the main continuity.
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Post by GuardianAngel1911-Admin on Jan 12, 2016 12:36:58 GMT
Well human Gabriel (pre Dracula) was able to beat Kratos but that was a power vs speed fight helped by Gabes magics and raw badassery and determination. And the fact his weapon is a spiked chain with a grappling cross on the end that he swings like a regular whip didn't hurt his chances either. Human he should be just in the group strength wise. Dracula would probably be better suited to slaughtering both sides I guess because he had much higher physical stats and is hilariously more durable (he survived ground zero of a blast of holy energy comparable to a nuclear explosion and unlike Kratos we know for sure he tanked this shit). I'd check out the Gabriel vs Kratos fight on FP since it focused on human Gabriel since Dracul Gabe tore Kratos to shreds. Or watch one of the playthroughs of the game like the no hit playthrough (which is just scary impressive)
On the current team, maybe do a specific roster for fairest possible match-up, and like I said maybe limit it to nerfed/Truth Superman..and if I was going to lobby for people to be removed to even it up GL Lex Flash and..I guess Power Ring for the sake of Aquaman being around Bens level. Then it'd be a 6 on 6 and there won't be any "Flash solos" bs.
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Post by the member on Jan 12, 2016 20:11:29 GMT
Well human Gabriel (pre Dracula) was able to beat Kratos but that was a power vs speed fight helped by Gabes magics and raw badassery and determination. And the fact his weapon is a spiked chain with a grappling cross on the end that he swings like a regular whip didn't hurt his chances either. Human he should be just in the group strength wise. Dracula would probably be better suited to slaughtering both sides I guess because he had much higher physical stats and is hilariously more durable (he survived ground zero of a blast of holy energy comparable to a nuclear explosion and unlike Kratos we know for sure he tanked this shit). I'd check out the Gabriel vs Kratos fight on FP since it focused on human Gabriel since Dracul Gabe tore Kratos to shreds. Or watch one of the playthroughs of the game like the no hit playthrough (which is just scary impressive) On the current team, maybe do a specific roster for fairest possible match-up, and like I said maybe limit it to nerfed/Truth Superman..and if I was going to lobby for people to be removed to even it up GL Lex Flash and..I guess Power Ring for the sake of Aquaman being around Bens level. Then it'd be a 6 on 6 and there won't be any "Flash solos" bs. I'll go ahead and look up Gabriel vs Kratos on FP, look up some gameplay then, and I'll ask around as well. That sounds good. I was mostly looking for characters from Team Scifi portion of the match to be removed lol not from the GotG, but it'd probably be a good idea though. So, have Drax the Destroyer, Groot, Rocket Raccoon, Kitty Pryde, Thing, and Venom vs Superman, Batman, Wonder Woman, Cyborg, Aquaman, and Shazam. So, do you not like the three round idea? I get taking out characters for round 1, for balancing issues, but are the other rounds just bad? I'm curious.
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Post by the member on Jan 13, 2016 22:27:49 GMT
Based off of some suggestions from Cross, Lowk, and GA I made a some revisions to Team Magic and Team Scifi.
For Team Magic: Corvo Attano (Dishonored)* Paxton Fettel (FEAR)* Jackie Estacado (Darkness)* Dragonborn (Skyrim) -Jake Amrtiage (Shadowrun) -Link (Wind Waker) -Eddie Riggs (Brutal Legends) -Geralt of Rivia (Witcher) -The Warden (Dragon Age) -Kite and or Haseo (.Hack) -Gabriel Belmont (Castlevania) -Dante Allegheri (Dante's Inferno)
The - in front is just for me to remember to look up feats and what not about the characters. Been reading a bit on Castlevania in general as a universe. Was reading on Dante Allegheri as well.
And for Team Scifi: Prophet (Crysis)* Master Chief (Halo)* Isaac Clarke (Dead Space)* Commander Shepard (Mass Effect) Beta Suit Wearer (Time Shift) Jet Brody (Fracture) Subject Delta (Bioshock)* Davis Russell (Inversion) Pilots (Titanfall) Turok (Turok) Miles Kilo (Syndicate) Adam Jensen (Deus Ex)* Guardian (Destiny) Gordon Freeman (Half Life) Sole Survivor (Fallout)* Nathan Hale (Resistance)* Lucas Kellan (Killzone)* Roy Boateng(Binary Domain)
I took out some characters from there, notable; Grayson Hunt(Bulletstorm), Soldier(CoD:BO2, AW, and BO3), Wayne Holden(Lost Planet), and Marcus Fenix(Gears of War). If you know of some characters to trim as well, that'd be great.
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Post by GuardianAngel1911-Admin on Jan 13, 2016 23:43:00 GMT
Oh I like the other rounds in concept I was just focusing on the first one because it jumped out as the potentially most uneven match. I'm not good on guessing how those will go since my knowledge of a lot of the reservists is limited or non existent baring a few.
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Post by the member on Jan 14, 2016 0:03:05 GMT
Oh I like the other rounds in concept I was just focusing on the first one because it jumped out as the potentially most uneven match. I'm not good on guessing how those will go since my knowledge of a lot of the reservists is limited or non existent baring a few. Potential problem I see in Round 2 is that a lot of the JL characters are mostly just in the JL series, and even then haven't had that many appearances. But that's just a lot of characters in the N52(Icon, Majestic, Apollo, etc).
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Post by GuardianAngel1911-Admin on Jan 14, 2016 3:40:30 GMT
true guess it'd be a see how it turns out deal.
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Post by MugiwaraBlair on Jan 14, 2016 20:29:14 GMT
If you count lore power-levels you might want to remove some people. Namely:
The Dragonborn, since lorewise Thu'ums of high level users (of which they are the strongest) can destroy mountains.
Destiny Guardian, assuming you mean a PC and not any random one, is arguably said in official videos and by NPCs to have physically crossed/locked swords with Crota (a Hive God) and is canonically more powerful than Oryx's (the Hive God-King) natural form (his true form in his home dimension is raid boss though) since he has the explicit power of being invulnerable as long as he can "conquer", so being able to hurt and almost kill his physical form means he can't "conquer" the PC. He also seems unable to "Take" you/your will despite being able to easily do it to boss-level ogres and Cabal Primarchs.
The Warden, who in novels is described as being the equal and opposite of the Archdemon in raw power, arguably more powerful since they win the fight, which officially was single combat. To back this there's also another passage where a fraction of an Archdemon is trying to get free and to defeat it took wynne (a senior enchanter), several other senior enchanters, Shayle and iirc a few high-ranking templars. Again just to push it back in the seal, so to speak, whereas the Warden faced a full Archdemon, by themselves, and actually killed it. From other passges and descriptions it's also all but stated that they could defeat any number of darkspawn without much effort.
Also I assume the prey section means SRIV!Boss ? And speaking of the prey section, cole mcgrath is hilariously below that level.
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Post by the member on Jan 15, 2016 19:39:21 GMT
If you count lore power-levels you might want to remove some people. Namely: The Dragonborn, since lorewise Thu'ums of high level users (of which they are the strongest) can destroy mountains. Destiny Guardian, assuming you mean a PC and not any random one, is arguably said in official videos and by NPCs to have physically crossed/locked swords with Crota (a Hive God) and is canonically more powerful than Oryx's (the Hive God-King) natural form (his true form in his home dimension is raid boss though) since he has the explicit power of being invulnerable as long as he can "conquer", so being able to hurt and almost kill his physical form means he can't "conquer" the PC. He also seems unable to "Take" you/your will despite being able to easily do it to boss-level ogres and Cabal Primarchs. The Warden, who in novels is described as being the equal and opposite of the Archdemon in raw power, arguably more powerful since they win the fight, which officially was single combat. To back this there's also another passage where a fraction of an Archdemon is trying to get free and to defeat it took wynne (a senior enchanter), several other senior enchanters, Shayle and iirc a few high-ranking templars. Again just to push it back in the seal, so to speak, whereas the Warden faced a full Archdemon, by themselves, and actually killed it. From other passges and descriptions it's also all but stated that they could defeat any number of darkspawn without much effort. Also I assume the prey section means SRIV!Boss ? And speaking of the prey section, cole mcgrath is hilariously below that level. I'm trying to find a source for that, but nothing's coming up. Is it from some comic, book, other form of EU that it comes from? Mind expounding on why that'd have them be too high on the level? Everything about them that I've seen(granted, most of what I've seen is Achievement Hunters Let's Plays)doesn't seem like they'd be above this level. Why does being unable to be conquered and taken by Oryx or crossing swords with Crota mean they're too far above this level? IIRC one of them survived a pretty impressive explosion in a cutscene, so there's that. What does the Archdemon and Darkspawn do? I'm mostly going in blind with a lot of the magic forces, so any input or explanation on them would be much appreciated. Also, if you wouldn't mind explaining why it took so many of those enchanters to push back a portion of the Archdemon, was there anything else besides just overall power? Also, how powerful are those characters themselves? I mostly put McGrath in there because he won against Mercer and I think again with Heller on FP. I recall there being some pretty decent feats from the comic books as well though, I'd have to look through some things to make sure. He also fits the gameplay style that I based the others off of, a character in a free roam environment where you're super powered while most others aren't.
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Post by MugiwaraBlair on Jan 15, 2016 21:10:57 GMT
If you count lore power-levels you might want to remove some people. Namely: The Dragonborn, since lorewise Thu'ums of high level users (of which they are the strongest) can destroy mountains. Destiny Guardian, assuming you mean a PC and not any random one, is arguably said in official videos and by NPCs to have physically crossed/locked swords with Crota (a Hive God) and is canonically more powerful than Oryx's (the Hive God-King) natural form (his true form in his home dimension is raid boss though) since he has the explicit power of being invulnerable as long as he can "conquer", so being able to hurt and almost kill his physical form means he can't "conquer" the PC. He also seems unable to "Take" you/your will despite being able to easily do it to boss-level ogres and Cabal Primarchs. The Warden, who in novels is described as being the equal and opposite of the Archdemon in raw power, arguably more powerful since they win the fight, which officially was single combat. To back this there's also another passage where a fraction of an Archdemon is trying to get free and to defeat it took wynne (a senior enchanter), several other senior enchanters, Shayle and iirc a few high-ranking templars. Again just to push it back in the seal, so to speak, whereas the Warden faced a full Archdemon, by themselves, and actually killed it. From other passges and descriptions it's also all but stated that they could defeat any number of darkspawn without much effort. Also I assume the prey section means SRIV!Boss ? And speaking of the prey section, cole mcgrath is hilariously below that level. I'm trying to find a source for that, but nothing's coming up. Is it from some comic, book, other form of EU that it comes from? Mind expounding on why that'd have them be too high on the level? Everything about them that I've seen(granted, most of what I've seen is Achievement Hunters Let's Plays)doesn't seem like they'd be above this level. Why does being unable to be conquered and taken by Oryx or crossing swords with Crota mean they're too far above this level? IIRC one of them survived a pretty impressive explosion in a cutscene, so there's that. What does the Archdemon and Darkspawn do? I'm mostly going in blind with a lot of the magic forces, so any input or explanation on them would be much appreciated. Also, if you wouldn't mind explaining why it took so many of those enchanters to push back a portion of the Archdemon, was there anything else besides just overall power? Also, how powerful are those characters themselves? I mostly put McGrath in there because he won against Mercer and I think again with Heller on FP. I recall there being some pretty decent feats from the comic books as well though, I'd have to look through some things to make sure. He also fits the gameplay style that I based the others off of, a character in a free roam environment where you're super powered while most others aren't. Well there's this "Soon the Greybeards made known that they were restless. Already the storms had begun from their murmurs. The Greybeards were going to Speak. The surrounding villages were abandoned as the people fled the coming blast. The villagers warned Talos to turn back, for he was marching to the mountain where the Greybeards dwelt. Inside he went, and on seeing him they removed their gags. When they spoke his name the World shook. The Tongues of Skyrim told the son of Atmora that he had come to rule Tamriel and that he must travel south to do so. And it is true that Talos did come to Cyrodiil shortly after the Battle of Old Hrol'dan. And it is true that a great storm preceded his arrival." And also The 36 Lessons of Vivec, which you can probably find online, saying stuff like the ancient tongues could "rend the land", "split mountains", used their voices as siege weapons and could whirlwind sprint across hundreds of miles. But even them couldn't beat Alduin 3-on-1, while the Dovahkiin kicked his ass alone, twice. On guardians, to make it short, Crota is by himself the reason humanity abandoned the moon in Destiny, he "butchered the greatest army of guardians ever assembled" (numbering in the 1000s iirc), but when you fight him in the raid one of the group has to damage him with a stolen Hive Cleaver (a big magic bone sword), which going by NPC dialogue and official videos, canonically translates to your PC crossing swords mano-a-mano with him. Oryx is Crota's father and the God-King of the Hive. Put simply, hive have a parasite inside them that grants them more power the more they "follow their nature", Oryx's nature is to conquer and he's been doing it for literal eons. He was outright told by his parasite that as long as he could conquer he would be invincible (as in nothing weaker than him can possibly harm him, literally). Yet you fight his physical form in single combat and are able to hurt him, indeed he only survives the battle because he flees. And because he can't actually die for real in the material universe. As for Guardians surviving stuff, aside from being an unclarified amount of superhumanly durable (at least enough to be a physical match for alien enemies several times your size), they can be revived instantly over and over as long as they still have their Ghost, which are destroyable but it requires artillery strikes and even then only when they're physically manifested, they can actually convert themselves into "Light" and become immaterial. For Dragon Age. Darkspawn are kinda like Middle-Earth orcs, except they have different kinds made from all races instead of just elves, are physically superior to their origin species on average, their blood is deadly toxic (though Wardens are immune to this) and they have good enough regen to get back up from flat-out clearly lethal injuries. Archdemons are Old Gods corrupted by the darkspawn taint. In game it's just a suped up high-dragon but lore-wise "gods" are actually very powerful spirits. To give an idea of the scale of their power, all darkspawn are driven purely by the "song" of the Archdemon, they spent 400 years digging through solid rock to find it's sleeping physically form and wake it, and when woken it's will controls all of them, and they outnumber the armies of men, elves, dwarves and Circle mages put together 5-to-1. It's not said how powerful the othe senior enchanters are but wynne who holds the same rank has a bit where she kills about 10 bandits with one chain-lighting spell and the bolts burns a hole through all of them. Templars are basically elite knights with magic cancel powers (which can also weaken spirits since spirits are magic) and Shayle is a rock golem with magic elemental crystals embedded in her. Idr any overt description to indicate her power level but in-game she can't be used as champion for a duel because it's considered unfair for any normal person to fight her. They had to defeat a smaller manifestation to banish it back basically. Also it could depend which version of the Warden, the official default iteration is a female dalish elf, warrior class iirc. I know that FP made cole win, but it's laughably BS and the winning argument didn't make sense. The most powerful thing cole ever did, all medias included, is sinking a large boat with a lightning strike, Mercer survived a nuke. Plus he's so hilariously faster, stronger, tougher and smarter than it doesn't even matter. Alex could get up in his face and bitchslap him into a greasy smear across the burrow before cole finishes raising his arm to shoot a bolt that would have done no damage regardless.
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Post by the member on Jan 18, 2016 23:14:32 GMT
I'm trying to find a source for that, but nothing's coming up. Is it from some comic, book, other form of EU that it comes from? Mind expounding on why that'd have them be too high on the level? Everything about them that I've seen(granted, most of what I've seen is Achievement Hunters Let's Plays)doesn't seem like they'd be above this level. Why does being unable to be conquered and taken by Oryx or crossing swords with Crota mean they're too far above this level? IIRC one of them survived a pretty impressive explosion in a cutscene, so there's that. What does the Archdemon and Darkspawn do? I'm mostly going in blind with a lot of the magic forces, so any input or explanation on them would be much appreciated. Also, if you wouldn't mind explaining why it took so many of those enchanters to push back a portion of the Archdemon, was there anything else besides just overall power? Also, how powerful are those characters themselves? I mostly put McGrath in there because he won against Mercer and I think again with Heller on FP. I recall there being some pretty decent feats from the comic books as well though, I'd have to look through some things to make sure. He also fits the gameplay style that I based the others off of, a character in a free roam environment where you're super powered while most others aren't. Well there's this "Soon the Greybeards made known that they were restless. Already the storms had begun from their murmurs. The Greybeards were going to Speak. The surrounding villages were abandoned as the people fled the coming blast. The villagers warned Talos to turn back, for he was marching to the mountain where the Greybeards dwelt. Inside he went, and on seeing him they removed their gags. When they spoke his name the World shook. The Tongues of Skyrim told the son of Atmora that he had come to rule Tamriel and that he must travel south to do so. And it is true that Talos did come to Cyrodiil shortly after the Battle of Old Hrol'dan. And it is true that a great storm preceded his arrival." And also The 36 Lessons of Vivec, which you can probably find online, saying stuff like the ancient tongues could "rend the land", "split mountains", used their voices as siege weapons and could whirlwind sprint across hundreds of miles. But even them couldn't beat Alduin 3-on-1, while the Dovahkiin kicked his ass alone, twice. On guardians, to make it short, Crota is by himself the reason humanity abandoned the moon in Destiny, he "butchered the greatest army of guardians ever assembled" (numbering in the 1000s iirc), but when you fight him in the raid one of the group has to damage him with a stolen Hive Cleaver (a big magic bone sword), which going by NPC dialogue and official videos, canonically translates to your PC crossing swords mano-a-mano with him. Oryx is Crota's father and the God-King of the Hive. Put simply, hive have a parasite inside them that grants them more power the more they "follow their nature", Oryx's nature is to conquer and he's been doing it for literal eons. He was outright told by his parasite that as long as he could conquer he would be invincible (as in nothing weaker than him can possibly harm him, literally). Yet you fight his physical form in single combat and are able to hurt him, indeed he only survives the battle because he flees. And because he can't actually die for real in the material universe. As for Guardians surviving stuff, aside from being an unclarified amount of superhumanly durable (at least enough to be a physical match for alien enemies several times your size), they can be revived instantly over and over as long as they still have their Ghost, which are destroyable but it requires artillery strikes and even then only when they're physically manifested, they can actually convert themselves into "Light" and become immaterial. For Dragon Age. Darkspawn are kinda like Middle-Earth orcs, except they have different kinds made from all races instead of just elves, are physically superior to their origin species on average, their blood is deadly toxic (though Wardens are immune to this) and they have good enough regen to get back up from flat-out clearly lethal injuries. Archdemons are Old Gods corrupted by the darkspawn taint. In game it's just a suped up high-dragon but lore-wise "gods" are actually very powerful spirits. To give an idea of the scale of their power, all darkspawn are driven purely by the "song" of the Archdemon, they spent 400 years digging through solid rock to find it's sleeping physically form and wake it, and when woken it's will controls all of them, and they outnumber the armies of men, elves, dwarves and Circle mages put together 5-to-1. It's not said how powerful the othe senior enchanters are but wynne who holds the same rank has a bit where she kills about 10 bandits with one chain-lighting spell and the bolts burns a hole through all of them. Templars are basically elite knights with magic cancel powers (which can also weaken spirits since spirits are magic) and Shayle is a rock golem with magic elemental crystals embedded in her. Idr any overt description to indicate her power level but in-game she can't be used as champion for a duel because it's considered unfair for any normal person to fight her. They had to defeat a smaller manifestation to banish it back basically. Also it could depend which version of the Warden, the official default iteration is a female dalish elf, warrior class iirc. I know that FP made cole win, but it's laughably BS and the winning argument didn't make sense. The most powerful thing cole ever did, all medias included, is sinking a large boat with a lightning strike, Mercer survived a nuke. Plus he's so hilariously faster, stronger, tougher and smarter than it doesn't even matter. Alex could get up in his face and bitchslap him into a greasy smear across the burrow before cole finishes raising his arm to shoot a bolt that would have done no damage regardless. Well, for sure Dragonborn is out. Just going off that description, it kinda sounds like they used Crota's kryptonite in a ways. And he was the sole reason as in, he by himself was a big enough threat even combined humanity take him on and were forced to leave the moon? Or did he have a ship or some weapons, etc? And if he was able to take on thoudsands of Guardians, why couldn't he take on the raid group that kills him? Was it because of the kryptonite sword that was used to fight him? As for Oryx, how strong is he if nothing weaker than him can hurt him? The rest seems like regular things each of these characters deal with. It might be good for the team to have him on, since Paxton Fettel is on team magic and can take control over people's bodies, his ability to not be taken would prove useful. Nothing there seems far above any character on either team, unless I'm just not understanding what you're getting at(which could be). it seems like they would have good resistance against being controlled, which seeing as the only person who can control anyone here is Paxton, kinda seems useless. Granted, being able to control people for hundreds of years is an impressive durability feat and shows how deep his magical well goes. I mean, any one of these characters can take on 10 bandits and win, and I'd say most of these characters would be unfair to use in a duel(due to their superhuman nature, both magical and scientific). Not that I don't disagree, but it's kinda a lost cause at this point. The protaginist from the Bloodborne, Demon Souls, and Dark Souls is most likely going to be included in this. There might be a few other editions. Although, I don't know exactly how many members both teams should have...
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