|
Post by MugiwaraBlair on Mar 28, 2014 21:32:32 GMT
No lol, its horribly sucky
|
|
|
Post by GuardianAngel1911-Admin on Mar 28, 2014 21:36:03 GMT
very well then.
|
|
|
Post by shadowknight on Mar 28, 2014 21:43:33 GMT
vampires sucky
|
|
|
Post by MugiwaraBlair on Mar 28, 2014 21:45:16 GMT
Pun intended ^
|
|
|
Post by Lady Ruliya on May 10, 2014 14:46:06 GMT
STAR TREK (2013)Genre: Action/Third Person Shooter Format: PC (Also on PS3/Xbox360) Developer/Publisher: Digital Extremes/Namco Bandai Release Date: 26th April, 2013 Now, I'd heard a lot of bad stuff about this game, in particular that it was buggy and glitchy as hell, for someone like me who would solo play it the AI was a nightmare. They got stuck and froze or some other game breaking crap. So I held off on it. I almost bought this on the PS3 a few months back during a sale, but I still held off. Until recently. I saw, randomly, Angry Joe's review of it. I thought, the game does look quite pretty and it is Star Trek. It's been out a year and I'd heard it'd been patched to work-ability. And it has been. I encountered no problems. Well, I had one where my guy ported back through a sealed door, but that was in the lat stages of the game, and a reload was only seconds behind. The autosave and checkpoint feature is pretty good, saving very regularly. But it is an autosave/checkpoint thing. There is no way to save it manually, but as I said, it saves often, so you don't lose anything much if you do need to restart it. I'll make a note hear and say that I only restarted checkpoints if I failed the side missions, which I wanted to do for the extra XP. The XP, which you gain by scanning things, or hacking things allows you to upgrade Kirk and Spocks Phasers and your tricorder. the Tricorder is a nice handheld one that looks like the TOS in design, but has TNG's small lightweight, easy to carry and use frame. The story involves the Gorn. Certainly not my first choice of Trek enemies, but a nice one I suppose. Only in this rebooted universe the Gorn are from another Galaxy, and not only that, but they've conquered it. Yes, their entire Galaxy. Seems the writers are pulling no punches here. You start by having to go to New Vulcan and find out a friend of Spocks is working on a Helios Device, which is supposed to help in building a new world for the Vulcans, or something, but only seems to open up massive rips in the fabric of reality, that act like wormholes. You must, obviously, chase the Gorn and recapture the device. Now the gameplay is pretty fun, but don't expect anything ground breaking or initiative. There's a hax that Angry Joe talks about, which I found to be particularly useful. A setting of One Hit Knockout, for Kirks stun setting. Yes, this works on EVERY enemy in the game, aside the bosses. At least, that I found anyway. There is a minor downside in it takes a few seconds to cool down before you can use it again, but the enemies don't really notice, as it's considered a silent attack, so you can take down entire rooms in no time. The collectibles, some of my favourite things in games these days, are varied and fun. There's a Tricorder upgrade to help you spot the things, but you have to be in close proximity for them to ping, so I still missed a fair few. So good luck hunting them! The graphics are good, at least on the PC version, a lot of detail has gone into the Enterprise and it's crew. The models look like the actors, and it's voiced by the Trek actors too, which is really good. The design of levels is semi-open. You can wander a bit, but not much, which was okay. But yea, on my PC on max settings it looked pretty damn beautiful and ran at 100+ fps, if my fraps was telling me correctly. The sound design is brillaint, all your treks beeps and whistles in there, definitely helped with the immersion. The music was great too, with the reboot theme spliced in at the dramatic points. While the story isn't super innovative, there was definitely a nice number of locales and lore bits for each section. The banter between Kirk and Spock felt real to the setting, which was good, and Scotty's personality from the films shines through here too. The things you scan have little info boxes, done as if by Mister Scott, and contain his dry wit and sarcasm, which made them fun to read. They really got the feel of the crew and relationships down, which I thought was a great touch. Replayability is low I think. I never played the co-op, but I had plenty of fun solo, and I'm sure it would be fun with a friend who is likewise a fan of the series, or maybe just the genre. As a Third Person Shooter it definitely does it's job well. The only reason I'd go back to replay it is to get all the collectibles for Trophy/Achievements, but as I played it on the PC I probably won't. Final verdict? All the things that seemed to have plagued it in the beginning are gone, and it was a fun, solid Third Person Action Shooter. You can pick it up pretty cheap these days, so if you're looking for a fun adventure, this could be something to while away the time. I'd say my run through was maybe 9-10 hours, so it's campaign is average length for these types of games.
|
|
|
Post by MugiwaraBlair on May 10, 2014 23:03:06 GMT
You do now 100+ fps is useless if your monitor is 100+ Hz right ?
|
|
|
Post by Lady Ruliya on May 11, 2014 9:55:12 GMT
I do. I just thought it was funny that fraps was giving me some funky numbers.
But thanks for reading my review I suppose.
|
|
|
Post by Knukails on May 11, 2014 11:43:02 GMT
I guess the horribleness was just launch issues. cool to see its a decent game
|
|